Friday 7 July 2017

Kerala University Semester 7 Computer Science, 2013 Sheme


Kerala University Semester 7 Computer Science 2013 Scheme Syllabus

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1) Computer Graphics
      - Donald Hearn and M. Pauline Baker, Computer Graphics-C Version, 2/e
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Computers have become a powerful tool for the rapid and economical production of pictures. There is virtually no area in which graphical displays cannot be used to some advantage, and so it is not surprising to find the use of computer graphics so widespread. Although early applications in engineering and science had to rely on expensive and cumbersome equipment, advances in computer technology have made interactive computer graphics a practical tool. Today, we find computer graphics used routinely in such diverse areas as science, engineering, medicine, business, industry, government, art, entertainment, advertising, education, and training.A major use of computer graphics is in design processes, particularly for engineering and architectural systems, but almost all products are now computer designed. Generally referred to as CAD, computer-aided design methods are now routinely used in the design of buildings, automobiles, aircraft, watercraft, spacecraft,
computers, textiles, and many, many other products.

2) Embedded Systems
      - Wayne Wolf and Morgan Kaufmann, Computers as Components-Principles of
         Embedded Computer System Design, 2/e
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The traditional microprocessor system design class originated in the 1970s when microprocessors were exotic yet relatively limited.That traditional class emphasizes breadboarding hardware and software to build a complete system. As a result, it concentrates on the characteristics of a particular microprocessor, including its instruction set, bus interface, and so on.This book takes a more abstract approach to embedded systems.  This book is fundamentally not a microprocessor data book. As a result, its approach may seem initially unfamiliar. Rather than concentrating on particulars, the book tries to study more generic examples to come up with more generally applicable principles. However, this approach is both fundamentally easier to teach and in the long run more useful to students. It is easier because one can rely less on complex lab setups and spend more time on pencil-and-paper exercises,simulations, and programming exercises. It is more useful to the students because their eventual work in this area will almost certainly use different components and facilities than those used at your school. Once students learn fundamentals, it is much easier for them to learn the details of new components.


3) Software Engineering And Project Management
     - Roger S. Pressman, Software Engineering, 7/e
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Computer software is the product that software professionals build and then support over the long term. It encompasses programs that execute within a computer of any size and architecture, content that is presented as the computer programs execute, and descriptive information in both hard copy and virtual forms that encompass virtually any electronic media. Software engineering encompasses a process, a collection of methods (practice) and an array of tools that allow professionals to build high quality computer software. Software engineers build and support software, and virtually everyone in the industrialized world uses it either directly or indirectly. Software is important because it affects nearly every aspect of our lives and has become pervasive in our commerce, our culture, and our everyday activities. Software engineering is important because it enables us to build complex systems in a timely manner and with high quality. You build computer software like you build any successful product, by applying an agile, adaptable process that leads to a high-quality result that meets the needs of the people who will use the product. You apply a software engineering approach.
From the point of view of a software engineer, the work product is the set of programs, content (data), and other work products that are computer software. But from the user’s viewpoint, the work product is the resultant information that somehow makes the user’s world better.

4) Fuzzy Set Theoy And Applications
     - Timothy J. Ross, Fuzzy Logic with Engineering Applications, 2/e
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Our understanding of most physical processes is based largely on imprecise human reasoning. This imprecision (when compared to the precise quantities required by computers) is nonetheless a form of information that can be quite useful to humans. The ability to embed such reasoning in hitherto intractable and complex problems is the criterion by which the efficacy of fuzzy logic is judged. Undoubtedly this ability cannot solve problems that require precision – problems such as shooting precision laser beams over tens of kilometers in space; milling machine components to accuracies of parts per billion; or focusing a microscopic electron beam on a specimen the size of a nanometer. The impact of fuzzy logic in these areas might be years away, if ever. But not many human problems require such precision – problems such as parking a car, backing up a trailer, navigating a car among others on a freeway, washing clothes, controlling traffic at intersections, judging beauty contestants, and a preliminary understanding of a complex system.

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